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— Joint Venture Nibor – Projects: Robin # 14: 20,000 Leagues —

Robin # 14: 20,000 Leagues

v00: Horo

Initiated by: Horo. Date: 30 April 2006.
Motto (by David): David suggested something out of Jules Verne's Twenty Thousand Leagues Under the Sea, Chapter XV or XVI. Horo selected XV: A Walk on the Bottom of the Sea. Here these two passages were used:

The light, which lit the soil thirty feet below the surface of the ocean, astonished me by its power. The solar rays shone through the watery mass easily, and dissipated all colour, and I clearly distinguished objects at a distance of a hundred and fifty yards. Beyond that the tints darkened into fine gradations of ultramarine, and faded into vague obscurity. Truly this water which surrounded me was but another air denser than the terrestrial atmosphere, but almost as transparent. Above me was the calm surface of the sea. We were walking on fine, even sand, not wrinkled, as on a flat shore, which retains the impression of the billows. This dazzling carpet, really a reflector, repelled the rays of the sun with wonderful intensity, which accounted for the vibration which penetrated every atom of liquid. Shall I be believed when I say that, at the depth of thirty feet, I could see as if I was in broad daylight?
… 4 paragraphs later …
We had quitted the Nautilus about an hour and a half. It was near noon; I knew by the perpendicularity of the sun's rays, which were no longer refracted. The magical colours disappeared by degrees, and the shades of emerald and sapphire were effaced. We walked with a regular step, which rang upon the ground with astonishing intensity; the slightest noise was transmitted with a quickness to which the ear is unaccustomed on the earth; indeed, water is a better conductor of sound than air, in the ratio of four to one. At this period the earth sloped downwards; the light took a uniform tint. We were at a depth of a hundred and five yards and twenty inches, undergoing a pressure of six atmospheres.

Horo set up the initial landscape where the seafloor drops from 30 feet to 105 yards.

Bryce Source File Size: 10.1 MB


v01: David

David constructed a bathesphere modeled mostly in Wings3D and added to that some torii for decoration, some lamps made out of spheres and some spot lights, highlighted by a «specal effect» applied to cones. He made a chain out of torii and put in a smart pipe to represent the connection to the surface.
Bryce Source File Size: 17.1 MB.


v02: Horo

Horo added a Bryce-preset grass field in the background, seaweed in the foreground found at 3D-caffee, three Anglefish from DAZ3D and Marlin from DAZ, too.
Bryce Source File Size: 27.7 MB.


v03: David

David created a swarm of angel fish.
Bryce Source File Size: 28.1 MB.


v04: Horo

Horo created another group of fish by doubling and rearranging David's group, made them less high, moved them in another direction and gave them a procedural material. Then he put 6 corals on the ground.
Bryce Source File Size: 46.9 MB.


v05: David

David grounded the corals one or two of which he observed were floating when he modified the materal to project shadows. This looked wrong so because the shadows were slanting so he moved the sun to directly overhead. This spoiled all the lighting of the scene, so he then put in two additional lights and modified the sky (the additional lights do not cast shadows) this corrected things with the coral and gave them shadows at their base so they looked connected. Now he wanted the water to look deeper so David took a mirror material he'd made and applied that to a cylnder around the scene and then set it to cut out the light. Then he modified the haze to a deeper colour of green to develop a bit of a gradation effect. Then he spent a while setting up some streaming light material adapted from the lamps from the bathesphere streaming light material and used the interpolate bandend colour filter in the DTE to give them rainbow edges — something being mentioned in the Jules Verne passage that took his fancy about the prismatic lighting. Then followed much painstaking tinkering with the mat for the underside of the sea — what a trick that is, trying to make something look like the underside of water. Then he tinkered with the lighting some more and spent some time getting the streaming light aligned so that it didn't swamp the bathesphere too badly but did silhouette the fishes on the left.
Bryce Source File Size: 39.0 MB.


v06: Horo

Horo added a bit of blue to make the water less pond- and more sea-like. He decreased the intensity of the radial lights. He made the surrounding cylinder oval to straighten the curved «horizon» of the water surface. He moved Marlin out of the light rays to the other side and put in a grass carpet in the middle ground. Then he imported Kelp, Sea Anemones and a Seahorse from DAZ|Studio and placed all at left in the near middleground. He introduced two Seashells, Bryce objects from DAZ.
Bryce Source File Size: 93.0 MB.


v07: David

David added three clumps of purple volume weed and a sphere of volume wormy stuff. He added two «artefacts» on the left hand side. One is a crude wings model vaguely cannon shaped and the other is the depth charge from the content kit 1.
Bryce Source File Size: 94.2 MB.


v08: Horo

Horo moved the amber wormy stuff and added a Manta Ray from DAZ.
Bryce Source File Size: 96.2 MB.


v09: David

David modified the mat on the ray to make it less intense and applied a DOF to the render.
Bryce Source File Size: 96.2 MB.



20,000 Leagues is not exactly true to the description but has the «feel» of it. We are both not fully satisfied because we think there is something missing to make this a truly good picture.


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