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— Joint Venture Nibor – Projects: Robin # 14: 20,000 Leagues —
Robin # 14: 20,000 Leagues
v00: Horo
- Initiated by: Horo. Date: 30 April 2006.
- Motto (by David): David suggested something out of Jules Verne's Twenty
Thousand Leagues Under the Sea, Chapter XV or XVI. Horo selected XV: A Walk on
the Bottom of the Sea. Here these two passages were used:
…
The light, which lit the soil thirty feet below the surface of the ocean,
astonished me by its power. The solar rays shone through the watery mass
easily, and dissipated all colour, and I clearly distinguished objects at
a distance of a hundred and fifty yards. Beyond that the tints darkened
into fine gradations of ultramarine, and faded into vague obscurity. Truly
this water which surrounded me was but another air denser than the terrestrial
atmosphere, but almost as transparent. Above me was the calm surface of the sea.
We were walking on fine, even sand, not wrinkled, as on a flat shore, which
retains the impression of the billows. This dazzling carpet, really a reflector,
repelled the rays of the sun with wonderful intensity, which accounted for the
vibration which penetrated every atom of liquid. Shall I be believed when I say
that, at the depth of thirty feet, I could see as if I was in broad daylight?
… 4 paragraphs later …
We had quitted the Nautilus about an hour and a half. It was near noon; I knew
by the perpendicularity of the sun's rays, which were no longer refracted. The
magical colours disappeared by degrees, and the shades of emerald and sapphire
were effaced. We walked with a regular step, which rang upon the ground with
astonishing intensity; the slightest noise was transmitted with a quickness to
which the ear is unaccustomed on the earth; indeed, water is a better conductor
of sound than air, in the ratio of four to one. At this period the earth sloped
downwards; the light took a uniform tint. We were at a depth of a hundred and
five yards and twenty inches, undergoing a pressure of six atmospheres.
…
Horo set up the initial landscape where the seafloor drops from 30 feet
to 105 yards.
- Bryce Source File Size: 10.1 MB

v01: David
- David constructed a bathesphere modeled mostly in Wings3D and added
to that some torii for decoration, some lamps made out of spheres and
some spot lights, highlighted by a «specal effect» applied
to cones. He made a chain out of torii and put in a smart pipe to
represent the connection to the surface.
- Bryce Source File Size: 17.1 MB.

v02: Horo
- Horo added a Bryce-preset grass field in the background, seaweed
in the foreground found at 3D-caffee, three Anglefish from DAZ3D and
Marlin from DAZ, too.
- Bryce Source File Size: 27.7 MB.

v03: David
- David created a swarm of angel fish.
- Bryce Source File Size: 28.1 MB.

v04: Horo
- Horo created another group of fish by doubling and rearranging
David's group, made them less high, moved them in another direction
and gave them a procedural material. Then he put 6 corals on the
ground.
- Bryce Source File Size: 46.9 MB.

v05: David
- David grounded the corals one or two of which he observed were
floating when he modified the materal to project shadows. This
looked wrong so because the shadows were slanting so he moved the
sun to directly overhead. This spoiled all the lighting of the
scene, so he then put in two additional lights and modified the
sky (the additional lights do not cast shadows) this corrected
things with the coral and gave them shadows at their base so they
looked connected. Now he wanted the water to look deeper so David
took a mirror material he'd made and applied that to a cylnder
around the scene and then set it to cut out the light. Then he
modified the haze to a deeper colour of green to develop a bit of
a gradation effect. Then he spent a while setting up some streaming
light material adapted from the lamps from the bathesphere streaming
light material and used the interpolate bandend colour filter in the
DTE to give them rainbow edges — something being mentioned in
the Jules Verne passage that took his fancy about the prismatic
lighting. Then followed much painstaking tinkering with the mat for
the underside of the sea — what a trick that is, trying to make
something look like the underside of water. Then he tinkered with the
lighting some more and spent some time getting the streaming light
aligned so that it didn't swamp the bathesphere too badly but did
silhouette the fishes on the left.
- Bryce Source File Size: 39.0 MB.

v06: Horo
- Horo added a bit of blue to make the water less pond- and more
sea-like. He decreased the intensity of the radial lights. He made
the surrounding cylinder oval to straighten the curved «horizon»
of the water surface. He moved Marlin out of the light rays to the other
side and put in a grass carpet in the middle ground. Then he imported
Kelp, Sea Anemones and a Seahorse from DAZ|Studio and placed all at left
in the near middleground. He introduced two Seashells, Bryce objects from
DAZ.
- Bryce Source File Size: 93.0 MB.

v07: David
- David added three clumps of purple volume weed and a sphere of
volume wormy stuff. He added two «artefacts» on the left
hand side. One is a crude wings model vaguely cannon shaped and the
other is the depth charge from the content kit 1.
- Bryce Source File Size: 94.2 MB.

v08: Horo
- Horo moved the amber wormy stuff and added a Manta Ray from DAZ.
- Bryce Source File Size: 96.2 MB.

v09: David
- David modified the mat on the ray to make it less intense and
applied a DOF to the render.
- Bryce Source File Size: 96.2 MB.

Result
- 20,000 Leagues is not exactly true to the description but
has the «feel» of it. We are both not fully satisfied
because we think there is something missing to make this a truly
good picture.

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