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— Joint Venture Nibor – Projects: Robin # 11: Alien Atlantis —

Robin # 11: Alien Atlantis

v00: David

Initiated by: David. Date: 1 November 2005.
Motto (by Horo): Seen from the hill and from some distance, the city with the breathtakingly high skyscrapers and the voids, the ravines between the buildings and the connecting archways at different levels looked less threatening — almost inviting — in the warm colours of the sunset.
Bryce Source File Size: 4.2 MB

David

v01: Horo

Horo enlarged the city and added 12 trees at the west end of the peninsula.
Bryce Source File Size: 6.8 MB.

Horo

v02c: David (Bryce crashes on load)

After a re-read of the text David decided to try and capture a more «dreaming» and more «distant» effect, hence the shift to a parametric render — which he knows is not the easiest thing to contend with but it's something he's been tinkering around with recently and feels he aught to get to grips with. Seems to suit this subject well. He's also extensively modified the sky, moved the alternate sun around a bit. He moved the hill and camera and put a new material on the cities. The source file crashes Bryce 5 & 5.5. because of the trees.
Bryce Source File Size: 6.3 MB.

David

v02a: David

David made an alernative with a beautiful sky, giving the scene a sombre, mystical touch. This was never intended to continue this Robin, because it does not fit the motto.
Bryce Source File Size: 5.5 MB.

David

v02: David

After much head scratching, David rehashed this image — several times over in fact … He abandoned the panoramic because he felt that it was taken away any posibility of the city being «threatening» in the first place. He made a little widget in Wings3D, imported it in, dupilcated and scaled it to make a group of buildings, then duplicted that group four times to make a cluster and then added a few tori and a couple of plasma flames and a couple or three depth charges. He modifed water and sky, again, because he couldn't resist fidding with things. And he threw away the terrain and started again, so in actual fact, much like the old broom which has had x number of stales and heads — bit by bit he'd acutally gone and remade the entire file, the only thing he'd stuck with, he believes, is the alternative sun and the building material.
Bryce Source File Size: 14.6 MB.

David

v03: Horo

Horo added two city blocks and put them behind the «industrial» buildings. He also changed camera angle slightly and moved it up.
Bryce Source File Size: 15.1 MB.

Horo

v04: David

David made a few simple modifications with the materials, lighting, camera angle and sky and added a new building.
Bryce Source File Size: 16.9 MB.

David

v05: Horo

Horo removed terrain under the initial town and set the water level lower. He made two foundations for the town and two terrains left of the town and in the foreground. He separated the individual parts to create artificial water chanals and added another set of town terrains on 2nd foundation. Then, he adjusted the camera position and lowered FOV. He changed the colour of the sun and haze to a bit more yellow and he also changed the sun azimuth and elevation angles to bring out the clouds and create «smog» for the town on the 2nd foundation.
Bryce Source File Size: 22.1 MB.

Horo

v06: David

David dropped the camera but still kept the canals into the left hand corner. He increased the light on the flares, added the orange gas mat to the sky — it's on Bryce5.com as a free download. He added «The Bug» that's a free download from DAZ and finally added another building/structure terrain to the base of the «city».
Bryce Source File Size: 29.7 MB.

David

v07: Horo

Horo replaced the flat terrain at left with the one David had put under the town. The same terrain was also put on the terrain in the foreground and the underlying one was lowered. A residental district was made with high appartment flats. At the back, another terrain was added and a town put on.
Bryce Source File Size: 28.5 MB.

Horo

Result

An airborne vehicle floats near the pyramid of the rulers.

Final

 
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